±Pole refinement (and unexpected beauty)
±Pole was developed during the Computational Design course at CIID in one week and it had some rough finishes I wanted to improve for that exhibition. For example, the sandblasted glass was placed over a black fabric resulting an heterogeneous grey. In order to increase the contrast between the area where the tokens are active and non-active, I painted in black the frame of the glass. Also I found the logo (lasercut paper behind the glass) a bit distracting, so I sandblasted it on the glass to make it more subtle.
The pressure of the sand pulled up part of the masking vinyl, sandblasting an area next to the “p” foot that wasn’t supposed to be sandblasted. Quite difficult to fix… but as I commented in an old post (in catalan), I like errors.
Painting the backside:
And the result:
The result is quite impressive, sandblasted and painted glass looks great from the other side.
And a nice surprise: the mask used for painting (masking tape) got an amazing gradient, resulting in a beautiful texturized piece – an involuntary and unexpected piece of art, by Randomness.